“Cuphead” video game inspired by 1930s Disney animation arrives on Xbox One this week

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Medusa from Cuphead greets guests with a toothy grin, her signature purple snake hair and glowing yellow eyes popping against a vibrant, game-inspired backdrop evocative of classic console adventures.

Cuphead, a video game inspired by 1930s cartoons, finally arrives this week on Xbox One and PC.

The game from Studio MDHR was previewed at E3 2016 and gameplay was described as a mix between Super Mario Bros. 3, Contra, and Mega Man. Quick reflexes and pattern memorization are required, but the other element of fun comes from the animation style.

Cuphead was completely hand drawn and the result looks much like Disney’s “Steamboat Willie,” or the “Betty Boop” cartoons. The main character, Cuphead, is simply a man with a cup for a head. Silly enemies include a carrot with psychic powers and a giant, grinning cigar.

A lively collection of pencil sketches showcases the Cuphead character in a variety of playful poses and expressive faces, capturing the whimsical energy fans love from the popular video game featured at theme park attractions and entertainment events.

A sketchbook page comes alive with playful pencil drawings of beloved cartoon and game mascots, including imaginative Cuphead tributes and visual nods to Xbox One classics—capturing the magic and creativity of an entertainment park filled with fan-favorite characters, themed icons, and whimsical handwritten notes.

Classic 1930s-style cartoon characters, featuring the playful energy of Cuphead, face off in an action-packed, lava-filled battle scene, surrounded by dramatic flames, a giant grinning face centerpiece, and swooping bats—an immersive spectacle reminiscent of a thrilling theme park dark ride experience.

Cuphead and friends take on a colossal sea monster with serpentine hair in a lively, animated underwater spectacle bursting with Cuphead’s signature artistry—a thrilling experience reminiscent of arcade adventures and immersive Xbox One attractions perfect for video game lovers at theme park entertainment venues.

Capturing the 1930s animation style required the studio to use many of the same techniques used in early Disney cartoons. Each frame is hand-drawn on paper and inked before being inserted into a background of watercolor paintings. Coloring was the only digital process used for the game.

The development process, which started in 2010, was difficult. Studio MDHR was looking for artists who could create character designs like Oswald the Lucky Rabbit, a Disney character who debuted in 1927, and there was a lot of explaining involved for newcomers. Maja Moldenhauer, an artist and producer on the game, said once the on-boarding process was complete, everything clicked into place. “We just got so lucky that everyone is so passionate about what they’re doing, they’re passionate about this game, and we haven’t endured many conflicts,” she said.

Cuphead launches around the world at 6:00AM PT on Friday, September 29.

For more information, visit the Studio MDHR website.

Source: The Verge

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