Walt Disney World has been on a streak of adding interactivity to its queues, allowing guests to have fun while waiting in line to board their favorite rides. In yesterday’s peek inside the creation of Under the Sea ~ Journey of the Little Mermaid, Imagineer Chris Beatty offered a glimpse at artwork showing off that attraction’s interactive element, Scuttle’s Scavenger Hunt.
Disney recently released a summary of what Scuttle’s Scavenger Hunt will be all about:
While approaching Ariel’s Grotto to meet The Little Mermaid, join Scuttle for this fun, interactive game! Search the seaside entrance way to find the seagull’s treasures from the Human World, like a dinglehopper or a bulbous snarfblatt. Scuttle will be on hand to help with the hunt.
The artwork shows guests holding what are maps or guides to search the ride’s queue for various items. In the upper-right of the concept art, Scuttle is seen interacting with guests. Scuttle is the storyteller for the Little Mermaid dark ride, both in California and soon to be in Florida, appearing in Audio-Animatronic form at the beginning and end. And now it appears guests will be seeing him while waiting to board a clam shell as well.
In recent months, Walt Disney World has added queue interactivity to Space Mountain, the Haunted Mansion, The Many Adventures of Winnie the Pooh, Soarin’, and others, and is rumored to currently be working on adding interactive elements to Peter Pan’s Flight. When the new Dumbo opens as part of Storybook Circus in 2012, interactive games inside a circus tent will help guests pass the time while waiting to climb aboard the ride. It’s all in an effort improve the overall theme park experience, replacing what feels like dull down time with games and elements that help keep guests happy throughout their visits.