Lovecraft madness looms on the horizon with “Conarium” video game due early 2017

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It’s never a good idea to tamper with nature – a lesson learned in horror writer H. P. Lovecraft’s At the Mountains of Madness and continued in the forthcoming video game Conarium. Gameplay, powered by Unreal Engine 4, will feature immersive storytelling and stunning visual imagery brought to life by Iceberg Interactive.

You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole… Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…

Explore the antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost. –Conarium Facebook Page






Named after the strange object that entices the other-worldly game’s protagonist, Conarium is a first person experience bringing its madness to Steam, Xbox One and PS4 in early 2017.

Source: Conarium website and Facebook page.

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